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After Death (Original Game Soundtrack)

by Francisco Cerda

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Archipelago Soundsystem stan account
Archipelago Soundsystem stan account thumbnail
Archipelago Soundsystem stan account Very good soundtrack for a very underrated game and 'Hopes from the abyss' is the best underwater BGM since David Wise's 'Aquatic ambience'.

Don't sleep on the rest of it though.

Perfectly atmospheric without sacrificing melody, Francisco's soundtrack was a great companion throughout the entire game. Favorite track: Hopes From the Abyss.
freakazoidfr
freakazoidfr thumbnail
freakazoidfr Awesome album ! Very good work !! Favorite track: Hopes From the Abyss.
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about

After Death is a 16 bit styled Metroidvania videogame about an amnesic skull, who must fight his way throught a dark world full of monsters and secrets (store.steampowered.com/app/713160/After_Death).

While the music evoques the nostalgic sound and aesthetics of the SNES and Genesis Chiptunes, it also takes inspiration from more contemporary Synth/Electronic genres, and even Heavy Metal and Orchestral music.

It's been a while since I released my last OST, so I put a lot of passion and effort on this project. I tried to achieve a very personal sound with this work, one that could also support the world that Vince and Nolan (the game's developers) created during the past five years. I hope you all enjoy the overall result. :)

credits

released October 5, 2017

Composed, Performed and Produced by Francisco Cerda
MCOL-0061
UPC 856146007577
©Ⓟ 2017 Materia Collective LLC under exclusive license from Francisco Cerda

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Francisco Cerda Santiago, Chile

Francisco Cerda is a pianist and composer born in Chile. He started composing music for videogames when he was 14 years old, when he created the soundtrack for a shmup that he also programmed himself.

His musical work can be heard over several videogames such as Jamestown, Gunpoint, Rigonauts, Save The Date!, Witchmarsh, Angry Henry, Frog Fractions 2, Omen of Sorrow and After Death
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